THUGSHOP X

THE GLASSDOME MONOLITH

Overview

Commissioned for Thugshop’s milestone event, this project redefined the spatial identity of the Glassdome through large-scale kinetic lighting and generative visual systems.

Challenge

To create a visually dominant structure that could operate at both architectural and experiential scales — without losing precision or control.

Approach

We designed a symmetrical lighting system paired with a central LED monolith, forming a controlled yet immersive spatial framework.

Execution

The environment was pre-programmed in Depence and executed through a unified GrandMA2 control system. Live camera feeds were routed into NOTCH, generating real-time visual feedback that connected the audience directly to the digital layer.

Impact

The installation permanently altered the venue’s visual identity — with the lighting infrastructure acquired for long-term integration.

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