THUGSHOP X
THE GLASSDOME MONOLITH
- GrandMA2
- NOTCH
- Resolume
- Depence
- Live Camera Systems
Overview
Commissioned for Thugshop’s milestone event, this project redefined the spatial identity of the Glassdome through large-scale kinetic lighting and generative visual systems.
Challenge
To create a visually dominant structure that could operate at both architectural and experiential scales — without losing precision or control.
Approach
We designed a symmetrical lighting system paired with a central LED monolith, forming a controlled yet immersive spatial framework.
Execution
The environment was pre-programmed in Depence and executed through a unified GrandMA2 control system.
Live camera feeds were routed into NOTCH, generating real-time visual feedback that connected the audience directly to the digital layer.

