BLACKOUT AGENCY × JÄGERMEISTER
THE WAREHOUSE SERIES
- Resolume Arena
- Art-Net / DMX
- Pixel-Mapped Lighting
- Strobe Arrays
Overview
For Blackout Agency’s underground warehouse series, Layers of Time was tasked with transforming raw industrial spaces into immersive, low-light environments aligned with European rave standards.
Challenge
Traditional lighting systems rely on visibility. This project required the opposite — designing with darkness as a primary medium while maintaining spatial coherence and energy.
Approach
We developed a pixel-mapped lighting system where generative visuals directly controlled physical fixtures. Instead of programming sequences, we created a responsive visual engine.
Execution
Using Resolume as the central control system, generative video signals were translated into DMX data via Art-Net. This allowed lighting structures to behave as a unified, dynamic canvas reacting in real time to sound.

